Category: Level 09
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Leve 09 Lesson 03 [More Instance Ids]
In this lesson you won’t write any code. You are going to read it and try to predict the game behaviour. Code reading and learning from reading code is a valuable skill to practice. You will watch a short refresher video and then you will be given three tiny programs to analyze. Hopefully you will…
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Level 09 Leson 02 [Remembering Ids]
This lesson will be a short introduction on how you can ‘remember’ the id of an instance in your game and then perform some task on it later on. For our example we will pick a monster with the mouse and when we press the space bar we will fire at the monster that was…
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Level 09 Lesson 01 [Using Instance Ids]
Each object in your game room is given a variable called id. Each instance of an object in the room will have a unique id value. These id values allow you to remember or find specific instances in the room so that you can perform special tasks with them later. Gamemaker will automatically assign the…
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Level 09 Intro
This level is all about a variable that every game object gets when it is placed into the room: an instance id. Every object in the game room has a unique instance id assigned to it. This makes it possible for you to ‘find’ or ‘remember’ certain game objects (instances) so that you can perform…