Level 06 Intro

‘Sprites are in the eye of the beholder’ – unknown

An important aspect of any game is the graphics.  Everyone that has played a video game knows that an object sprite can change as the object performs different actions.  Think about a player that is walking, running, jumping, attacking, defending, and so on; the sprite for the player changes – if it didn’t, the game would look quite boring.

In this level, we are going to teach you a little more about how to control your game sprites using your own variables and some variables that are already built into GameMaker.  We will also look at how to import sprites and sprite sheets that other people have created so that you don’t have to spend hundreds of hours drawing all your own graphics for your homebrew games.