Category: Level 02

  • Level 02 Intro

    ‘The best part of this level is challenging a friend to a battle when you’re done.’ You are taking this course to make a game, so lets get right to making your first program – a simple two player battle game. Players will move around the level and be able to fire balls at each…

  • Level 02 Lesson 05 [Cloning Get the Ghosts]

    Now it’s time for you to practice the past few lessons. You’ll look at a program that we have provided. It’s called ‘Get the Ghosts’, a little shooter game. Play it for a minute or two and then reproduce the entire game! Part A – Observe the Game Play GetTheGhosts01.exe for a minute or two, it’s…

  • Level 02 Lesson 04 [Jump Moving, Angles, and Sounds]

    Sometimes it’s nice to be able to pick up an object and move it to a certain location in the room. It’s also nice to be able to turn sprites to face different directions. Playing sounds is pretty good too. These are the three things we’ll learn how to do in this lesson. Part A…

  • Level 02 Lesson 03 [Creating More Objects]

    You have two players moving around the room. Now it’s time to fire stuff at each other! In this lesson you will learn how to create and control instances of new objects. Resources You Will Use Grab and open the CheatSheet01.html in the Lv02 folder. It has a bunch of common programming commands that we…

  • Level 02 Lesson 02 [Events and Actions]

    Now that we have some objects in the room, we have to get them moving around. This is where events and actions come into play. By the end of this lesson you will have objects moving and colliding. Part A – Getting Moving with the Keyboard Event Watch the video: 02-02-A Part B – Colliding…

  • Level 02 Lesson 01 [Sprites, Objects, Rooms]

    In this lesson we will get started on creating our two player game. The first steps will include learning about sprites, objects, and how to create the game room. The sprites (graphics) that are used in this lesson can be found in your downloaded resources in the level 02 folder. Part A – Setting Up…